Conference Presentations

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Canadian Game Studies Association (CGSA)
May 30-June 1, 2018
Congress of the Social Sciences and Humanities
“How to Parent in the Zombie Apocalypse: Familial Bonds in The Walking Dead Video Game Series”
Toronto, Ontario
*Panel Chair and Organizer

Canadian Communications Association (CCA)
May 30-June 1, 2018
Congress of the Social Sciences and Humanities                       
“Vengeance, Trauma, and Backstory: Narratives of Abuse and Sexual Assault in Video Games”
Toronto, Ontario

The Society for Cinema and Media Studies (SCMS)
March 14-18, 2018
“Ableism, Ageism, Fatness, and the Monstrous-Feminine in Video Games”
Toronto, Ontario
*Panel Chair and Organizer

Refiguring Innovation in Games (ReFiG) Annual Conference
October 11-12, 2017
“Sexy Succubi and Abject Mothers: The Monstrous-Feminine in Video Games”
Edmonton, Alberta

Replaying Japan
August 21-23, 2017
“Gender and Androgyny in The Legend of Zelda Series”
Strong Museum of Play
Rochester, New York

Canadian Game Studies Association (CGSA)
June 1, 2017
Congress of the Social Sciences and Humanities
“Sexy Aliens and Abject Monsters: The Representation of Nonhuman Women in Video Games”
Ryerson University

Canadian Communications Association (CCA)
June 1, 2017
Congress of the Social Sciences and Humanities
“‘My greatest weakness? Occasionally I give a damn’: Duty, Responsibility, and Morality in Jessica Jones”
Ryerson University

Film Studies Association of Canada (FSAC)
May 28, 2017
Congress of the Social Sciences and Humanities
“Player Agency in Telltale Games’ Transmedia and Cross-Genre Adaptations”
Ryerson University

Popular Culture Association (PCA) National Conference
April 12-15, 2017
“The Legend of Zelda: Gender, Androgyny, and Conservatism”
San Diego, California

Intersections/Cross-Sections: Imagining Identity
March 10-11, 2017
Roundtable on “Scholar Identity and Positionality in Research Practice”
York & Ryerson University

Future Communications Conference
December 9, 2016
Roundtable on “Video Games: Meanings and Modalities”
York University

Refiguring Innovation in Games (ReFIG) Conference
October 27-29, 2016
“Gender Representation in The Legend of Zelda Series”
Concordia University

Meaningful Play
October 20-22, 2016
“‘This Action Will Have Consequences’: Interactivity and Player Agency”
Michigan State University

Canadian Game Studies Association
June 1-3, 2016
Congress of the Social Sciences and Humanities
“Big Daddies and Broken Men: Postfeminist Fatherhood in Video Games”
University of Calgary

Popular Culture Association of Canada
May 12-14, 2016
“Big Daddies and Broken Men: Postfeminist Fatherhood in Video Games”
McGill University

Intersections/Cross-Sections Re:Turns Graduate Conference
March 11-12, 2016
“Role-Playing and Performance: Identification with the Avatar in Video Games”
York & Ryerson Universities

Play/Rewind Communication Graduate Caucus Conference
March 3-4, 2016
“Parenthood in Post-Apocalyptic Video Games”
Carleton University

Sightlines Graduate Cinema Studies Conference
February 26-27, 2016
“Familial Melodramas in Dystopian and Post-Apocalyptic Video Games”
University of Toronto

Film Studies Association of Canada Graduate “Un-Colloquium”
February 18-20, 2016
“Immersion, Interactivity, Agency: The Slippery Terminology of Video Game Studies”
York & Ryerson Universities

Future Communications Conference
December 11, 2015
“Immersion, Identification, and Agency: How Current Discourses Are Shaping the
Cultural and Academic Understanding of Video Games and Future Gaming Technologies”
York University

Future Cinema Conference (The New Cinematic Universe)
December 2, 2015
“Interactivity, Agency, and Identification: The Slippery Terminology of Video Games”
York University

Film & History Conference (Journeys, Detours, Breakdowns)
November 4-8, 2015
“Colourful Characters and Bad Men: The Italian-American Gangster on Screen”
Madison, Wisconsin

Imagining Crisis Graduate Conference
November 21-23, 2014
“Outlaw on the Silver Screen: American Cinema During the Great Depression”
York University

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