Peer Reviewed Journal Articles
Stang, S. (2021). Irradiated cereal and abject meat: Food as satire and warning in the Fallout series. Games and Culture. https://doi.org/10.1177%2F15554120211030800
Stang, S., & Trammell, A. (2020). The Misogynist Ludic Bestiary: How Women are Made Monstrous in Dungeons & Dragons. Games and Culture, 15(6), 730-747. https://doi.org/10.1177/1555412019850059
Stang, S. (2019). (Re-)Balancing the Triforce: Gender Representation and Androgynous Masculinity in The Legend Of Zelda Series. Human Technology, 15(3), 367–389: “Games and Play at the Margins: Between Visibilities and Invisibilities” special issue. https://humantechnology.jyu.fi/archive/vol-15/issue-3-1/stang
Stang, S. (2019). The Broodmother as Monstrous-Feminine: Abject Maternity in Video Games. Nordlit, 42, 233–256: “Manufacturing Monstrosity” special issue. https://doi.org/10.7557/13.5014
Stang, S. (2019). “No one gives you a rulebook to raise a kid”: Adoptive motherhood in The Walking Dead video game series.” Loading…, 12(20), 51–70. http://journals.sfu.ca/loading/index.php/loading/article/view/237/251
Stang, S. (2019). “This Action Will Have Consequences”: Interactivity and Player Agency. Game Studies, 19(1). Accessible at http://gamestudies.org/1901/articles/stang
Stang, S. (2018). Shrieking, Biting, and Licking: The Monstrous-Feminine and Abject Female Monsters in Video Games. Press Start, 4(2): Body Movements Special Issue. Accessible at https://www.press-start.gla.ac.uk/index.php/press-start/article/view/85
Stang, S. (2017). Big Daddies and Broken Men: Father-Daughter Relationships in Video Games. Loading…, 10(16): CGSA Double Issue. Accessible at http://journals.sfu.ca/loading/index.php/loading/article/view/180
Stang, S. (2017). Player Agency in Telltale Games’ Transmedia and Cross-Genre Adaptations. Cinephile, 11(3): Adaptations, Translations, Permutations. Accessible at http://cinephile.ca/wp-content/uploads/Cinephile-11.3-Final1.pdf
Stang, S. (2020). “What is a feminist war game?”: A game jam reflection. In J. Saklofske, A. Arbuckle, & J. Bath (Eds.), Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games. Routledge.
Stang, S. (2018). Big Daddies and their Little Sisters: Postfeminist Fatherhood in the BioShock Series. In J. Aldred & F. Parker (Eds.), Beyond the Sea: Critical Perspectives on BioShock (pp. 30-57). McGill-Queens University Press. (Lead Chapter)
Middle-State Publications and Commissioned Scholarly Articles
Stang, S. (2018). Madness as True Sight in The Cat Lady and Fran Bow. First Person Scholar Special Issue on Mad/Crip Games. Accessible at http://www.firstpersonscholar.com/madness-as-true-sight-in-the-cat-lady-and-fran-bow/
Stang, S. (2017). Identity Crises, Memory Loss, and Ghostly Dreams: Final Fantasy and Player-Avatar Identification. Tech Sematary 1.
Stang, S. (2017). Friendship, Intimacy, and Play-by-Post Roleplaying. First Person Scholar. Accessible at http://www.firstpersonscholar.com/friendship-intimacy-and-play-by-post-roleplaying/
Stang, S. (2016). Controlling Fathers and Devoted Daughters: Paternal Authority in BioShock 2 and The Witcher 3: Wild Hunt. First Person Scholar. Accessible at http://www.firstpersonscholar.com/controlling-fathers-and-devoted-daughters/
Stang, S. (2016). Mother, Maiden, & Crone. Unwinnable Monthly Volume 3, Issue 7. PDF: Unwinnable.
Stang, S. (2020). Feminist Media Studies, by Alison Harvey. Critical Studies in Media Communication. https://www.tandfonline.com/doi/full/10.1080/15295036.2020.1807683
Stang, S. (2020). Video Games Have Always Been Queer by Bonnie Ruberg. Information, Communication & Society. https://doi.org/10.1080/1369118X.2020.1797141
Stang, S. (2018). Queer Game Studies. Synoptique 7(2). Accessible at https://synoptique.ca/wp-content/uploads/2018/10/7.2_11.-Stang.pdf
Stang, Sarah. (2018). Anastasia Salter, Jane Jensen. Hyperrhiz: New Media Cultures Volume 18. Accessible at http://hyperrhiz.io/hyperrhiz18/reviews/3-stang-salter.html